And feel free to experiment with the other animation options in the Action panel.īecause you’ll be animating several objects at once, you’ll want to click the Build Order button at the bottom of the Animation panel to give you more control over the animation sequence. Then just repeat the steps above for each part of your design. Drag and position it somewhere else to create an animation.Ĭlick Preview to see how it looks, then tweak your duration and acceleration settings till it works like you want it to. Keynote will automatically add a 50% opacity layer next to your current one-it represents the “after” state of the object. To animate an object, select it, then click Animate, then Action, and add a Move animation. If an asset gets in your way or isn’t part of the beginning state, just drag it off the canvas for now-you’ll animate it on to the canvas shortly. Now drop in your images and set up your screen to represent your interaction’s beginning state. Open a new blank Keynote file, click Document in the top right corner, and change your slide size to a mobile screen size, like 750×1334 for an iPhone 6. Since the blue background layers (including the header bar) don’t change in the animation, you’ll export each of them as their own asset, and save out everything else separately. Then export everything else in a single base layer. While you’re designing, identify which elements will move or change in your animation and export them individually. And that’ll usually happen in your favorite design program, be it Photoshop, Illustrator, or Sketch. Since the middle’s where all the action happens, you’ll want to start designing your animations with their beginnings and ends. Step 1: Design your beginning and end statesĪnimations in user interface design have a beginning, middle, and end. Want to follow along? Download the source files. Along the way, we’ll cover principles you can use to create custom interactions that’ll add a whole new level of fidelity and interactivity to your prototypes. To get you started, I’ll show you how to mock up the animation in the video below using Apple’s Keynote. The future’s bright for those who can design and guide people with motion. Motion in UI design isn’t new-but it’s definitely the next thing you should be getting familiar with.
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